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Old Dec 05, 2005, 08:18 PM // 20:18   #81
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Quote:
Originally Posted by funkho
I'm not talking about a graph. I'm talking about a text log somewhere that you can scroll back through. I can think of no reason NOT to have something like this. It would certainly explain to Bubba if it was in fact, an edge bomb.

Who wouldn't like to have something like:

-52 Edge of Extinction
-52 Edge of Extinction
-52 Edge of Extinction
-52 Edge of Extinction
-52 Edge of Extinction
-52 Edge of Extinction
You are dead.

Besides, I'm really just being a seer here anyway... I am willing to bet that we are just beginning to see talk of something that, once widely known, will get abused until fixed.

Doesn't matter if you believe me, but you can be sure that I'll be out there testing it ASAP... Heh...

Yes that would be awesome to have in this game.
Like they have in counter strike the plug in that shows who hit you, with "x" damage, from "x" feet away, etc.
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Old Dec 05, 2005, 08:18 PM // 20:18   #82
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One:
He was speaking about Underworld, right? Range not enough. Go test yourself

Two:
Don't assume i am a noob. The team that captured the altar before time was over was an american team while a korean team had won before.
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Old Dec 05, 2005, 08:20 PM // 20:20   #83
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Regarding the sites who offer GW hacks for money. Guess why they charge money _upfront_

There are no hacks.

All crucial data is calcualted on the GW server - you would need to hack it to auto-kill people, and if anet knows something about securifty, they will notice the intruders.

what _is_ possible: bots. but bots won't help you _that_ much, because they can't do anything that you can't do. They just react faster than you and this isn't a win guarantee.

It may be a bug or a big lag, but definately not a hack - otherwise the community _would_ know it. There are people playing Tombs 24/7 and have never experienced anything like this.
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Old Dec 05, 2005, 08:26 PM // 20:26   #84
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Quote:
Originally Posted by Indian
warrior can max till lvl8 =43 dmg
ranger can max till lvl11 = 58 dmg i believe

total players: 16
dmg takers: 15
survivor: 1

so 15 x 58 = 870 dmg approx.

only way to survive is get outta eoe range
or have Fertile Season dropped
or another team player with mark of protection

now usually bombers do 2 bombs 1 after another to get rid of some survivors

so u can say next bomb could be
(7 x 58) + wutever survivors from 1st attack

hope it helps u resolve ur confusion
Nope not at all as 15 players wouldn't be sacrificing/dying to trigger EoE to being with - it would only be the team using that build so again it's 7-8 max x possibly 53dmg.....unless I'm really tarded and missing something
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Old Dec 05, 2005, 08:28 PM // 20:28   #85
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Quote:
Originally Posted by Bubba Lips
Was 8 v 8 on Underworld at tombs... (...)
It was seconds match in, 1 before HoH and we barely had enough time to leave our base before we all died...
UW is only the FIRST PvP map in tombs, there are many more after it before you get to HoH (unless you skip some, ofc).

And the team that beat you were simply a decent "edge bomb" team. There is alot of those around now, most of them are pretty lousy though, but maybe you met one of the rare good ones. Even experienced teams sometimes get killed by edge bombs when they're not careful and don't notice it in time.

Just be careful - lots of necros sacrificing themselves or using infuse health is usually an easy giveaway. Also you see EoE the instant it comes up - just have one guy from your team run out of its edge, then come back to kill their only survivor and chain res the rest of the party. Drain enchantment on their R/Mo's mark of protection half a second before the "edge bomb" blows up is fun as hell too .

Reading your later replies - if I were you, I'd go explore tombs some more and read about various builds in tombs before coming to forums and sounding ridiculous ... *shrug*.

P.S. if I was doing an EoE bomb, and someone messaged me "wtf how did we die?!!!111" I'd most certainly also tell him it's korean hax After all, people mainly do edge bombs because it's so much fun . Including the reactions from clueless players .
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Old Dec 05, 2005, 08:28 PM // 20:28   #86
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Quote:
Originally Posted by Volarian
Nope not at all as 15 players wouldn't be sacrificing/dying to trigger EoE to being with - it would only be the team using that build so again it's 7-8 max x possibly 53dmg.....unless I'm really tarded and missing something
you forget that when your teammates die from eoe, that your team takes dmg from your teammates dying, so yes it is 15X54(max at lvl 16)=810 dmg
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Old Dec 05, 2005, 08:38 PM // 20:38   #87
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Quote:
Originally Posted by Bubba Lips
oh i am very sorry, 2 away from HoH... 1st fight.

So you're saying you can sacrifice yourselves while being on the other side of the map? lol.

Note to EoE claimers :

1]No one was near us at all on map or mini map...
2]Game had just sarted, only 2 seconds or so in...


My theory: Hackers or ANET team testing out assasin's invisible cloak build lol.
um, thats not 3 away, it can be up to 5 away (yes ive been that far and still no HoH, just courtyard) your story is not credible at all. don't lie please
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Old Dec 05, 2005, 08:48 PM // 20:48   #88
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Quote:
Originally Posted by MistressYichi
you forget that when your teammates die from eoe, that your team takes dmg from your teammates dying, so yes it is 15X54(max at lvl 16)=810 dmg

Here's more of my noobness for understanding this - I'm assuming that 7 of the party members have Necro either Primary or Secondary and are mass sacrificing health..literally to death? The 8th member is likely a monk and using some type of protection to limit dmg received?
So the mass sacrifice sets off Eoe bomb, dealing X amt of dmg to the remaining - LIVE players (i.e. other team + monk).

How does this get to 15 x 53? 7 players were dead to setoff EoE bomb? Unless its all chain reaction say one Nec sacrifices all the way, others slightly less but enough to make them drop from small bomb, then their bomb ignites which may drop 1 or more opponents severly dmging the rest, but who get nailed as their team member's deaths setoff another lil bomb?? <--am I hot/cold?

..just the thought is very interesting and makes me feel even dumber as an MMO enthusiast......I never see the forest thru the trees
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Old Dec 05, 2005, 08:55 PM // 20:55   #89
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Quote:
Originally Posted by master_ranger_matt
um, thats not 3 away, it can be up to 5 away (yes ive been that far and still no HoH, just courtyard) your story is not credible at all. don't lie please
WOW, placement doesn't matter what so ever, the main point is that the map was UW...

And i'm not lying at all bro. I made a minor mistake in the map order this does not make my entire statement invalid.
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Old Dec 05, 2005, 09:16 PM // 21:16   #90
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Quote:
Originally Posted by Volarian
Here's more of my noobness for understanding this - I'm assuming that 7 of the party members have Necro either Primary or Secondary and are mass sacrificing health..literally to death? The 8th member is likely a monk and using some type of protection to limit dmg received?
So the mass sacrifice sets off Eoe bomb, dealing X amt of dmg to the remaining - LIVE players (i.e. other team + monk).

How does this get to 15 x 53? 7 players were dead to setoff EoE bomb? Unless its all chain reaction say one Nec sacrifices all the way, others slightly less but enough to make them drop from small bomb, then their bomb ignites which may drop 1 or more opponents severly dmging the rest, but who get nailed as their team member's deaths setoff another lil bomb?? <--am I hot/cold?

..just the thought is very interesting and makes me feel even dumber as an MMO enthusiast......I never see the forest thru the trees
Decent edge bombs use Light of Dwayna to res the team, then they trigger a second bomb. That's 756 damage to all humans in about 4-5 seconds... If you have enough people with less than 378 health on your team, the second bomb is not needed due to chain reaction...

-Funk
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Old Dec 05, 2005, 09:19 PM // 21:19   #91
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Quote:
Originally Posted by funkho
Decent edge bombs use Light of Dwayna to res the team, then they trigger a second bomb. That's 756 damage to all humans in about 4-5 seconds... If you have enough people with less than 378 health on your team, the second bomb is not needed due to chain reaction...

-Funk
There is no possible way this can be done in 1 second as gates are still opening though.
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Old Dec 05, 2005, 09:38 PM // 21:38   #92
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Thank you all for explaining a little of how this works, I think I get it now - initial dmg may drop an opponent or two which causes next minibomb to go off further dmging remaining opponents or dropping them, which sets another minibomb off....so on and so forth - then light of dwayna - then BOOM.

Sorry for semi-hijacking Bubba.....just wanted to be in the know so I could follow along with the progression of thread.

Sounds like this may be the culprit - mixed with the range bug mentioned, but doesn't 100% rule out foul play.
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Old Dec 05, 2005, 09:59 PM // 21:59   #93
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Quote:
Originally Posted by Bubba Lips
Later he said he had a god mode hack.......
lol...the guy was kidding!! cant u tell?? this one time a guy asked me how i got the cool armor (15k druids armor), i told the guy i hacked it, the guy was kidding, so either it was some random bug that killed u or eoe, im 100% it wasnt a hack, people use it to joke around all the time. besides, im sure if there was a hack we'd all know about it by now.

Quote:
Originally Posted by Bubba Lips
WOW, placement doesn't matter what so ever, the main point is that the map was UW...
wow..how wrong you are...it matters so very much where u place things in GW....thats one more reason why they said they had solid objects, to do things like body block (i remember i believe Anet saying something along these lines aorund the time GW came out, might be wrong)

Last edited by Mercenary662; Dec 05, 2005 at 10:04 PM // 22:04..
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Old Dec 05, 2005, 10:02 PM // 22:02   #94
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Hacked or not hacked, explain all 8 of us dying at same time with no degeneration of health whatsoever in the first second of play?
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Old Dec 05, 2005, 10:07 PM // 22:07   #95
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like many people have said, EoE or a bug, but not a hack
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Old Dec 05, 2005, 10:08 PM // 22:08   #96
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Quote:
Originally Posted by Mercenary662
wow..how wrong you are...it matters so very much where u place things in GW....thats one more reason why they said they had solid objects, to do things like body block (i remember i believe Anet saying something along these lines aorund the time GW came out, might be wrong)
uhh...
placement of the map, sequence number of the map meaning map 1, map 2, map 3
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Old Dec 05, 2005, 10:09 PM // 22:09   #97
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ok fine i read it wrong
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Old Dec 05, 2005, 10:09 PM // 22:09   #98
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Fast casting Suc Mes.
And yes it is a chain reaction.

Regarding your experience - don't know and I don't believe since the proof of burden is on you. Your words is not enough to counter the overwhelming reality of the game. Not to mention the uniqueness of it.

I am not saying you are a liar or dumb or any of that stuff. What I am saying is prove it or let it go.

BTW -yes you will need to hack ANet servers. ANet's network technology is unique that the game actually resides on their side and not your harddrive.
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Old Dec 05, 2005, 10:12 PM // 22:12   #99
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not here to prove I'm right, telling you what happened, I'm not on trial here, I'm just telling you the play by play of a PvP experience with possible foul play.
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Old Dec 05, 2005, 10:12 PM // 22:12   #100
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Quote:
Originally Posted by Bubba Lips
Hacked or not hacked, explain all 8 of us dying at same time with no degeneration of health whatsoever in the first second of play?
You have just been rolled over by Chuck Norris?
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